I thought "oh that duration head lego only adds a few seconds to your golem and I can easily use something else" but no, every single second counts. More important than I even anticipated before my testing. No summon duration gem can't be replaced by anything because golem duration is absolutely crucial. Yes sometimes they shoot several enemies together and you feel awesome but that heavily depends on the situation and your mage placement. normal mages shoot straight lines and in many situations where you are fighting blue elite packs and a few normal mobs, no enemies are lining up for normal mages to maximize their damage potential. reaper mages usually damage several enemies at once.Yes you may think even when it dies the two small baby golems are good but in reality they die really fast against strong enemies and you can't command them to fire jump. You want max number of meat shields to help not only you but also your golem, because the golem is the absolute most important component when you're fighting hard rifts. This is extremely important, and the same reason why archer skeletons aren't as good as people think. reaper mages are not only damage machines, they also share some damage absorbing duty of your golem and keep your golem stay alive longer.The build you mentioned is one of the top contenders to my build during my testing, but it's still not as good due to a few reasons:
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